![]() Thanks for your great support, we hope you like this new build and look forward to showing you more of the things we are working on and planning for the future :) Improved handling of interactable objects (look at the object you want to interact with) ![]() Max characters now use the new movement animation system Various model improvements for charactersĬhanged inputs for flight (run and hold space to start)Ĭhanged combat weapon handling so you don’t have to draw the weapons anymore Improved fisher village, jungle and cliffs Removed Apoc test quest line as it interfered with our new quest system (a new quest line is coming soon for the fisher village) Updated character: Max (renamed old Max to Shorty)Īdded preview of feral lion Kerpali (walk around the jungle outside the village to find him)Īdded sex toy and item support for sex animations (cucumber is back!)Īdded preview for a cutscene (talk to Alissa at the bar while playing as Max)Īdded new NPC interactions (couple in bed, throne fondling)Īdded fine control mode for position sliders in character poserĪdded control over spot lights in showroom (up/down arrow keys)Īdded Shey’s tape costume for Maya and Tanya Here are the changes from the $25 build compared to the previous $10 build:Īdded over 42 new sex animations, see the full list here ![]() Setting animation speed and amplitude to zero causes sex toys to disappear Various improvements to the Fisher Village Resolved multiple instances of Max and Alissa being moved into the cutscene Resolved characters with the same name not being properly selectable in sex and poser Resolved Gulhragg sit down animation facing the wrong direction Resolved starting dialogue with a controller breaking the UI Various improvements to sex animations and physics Resolved Kim’s hair being too small on some characters Resolved not being able to exit the sex prototype Resolved knife staying on character after unequipping Resolved crash when changing Frank’s hair
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